Game Engine

inQ is a simple game engine written in Java

I am passionate about games and I love solving problems, so it made sense to me that a game engine was the obvious choice for a large-ish summer coding project. It started off as a small UI test but the more I worked on inQ, the more things I wanted to implement. I've had a lot of fun learning and creating with this project. So, even though it's on hold, I'll be back.

The info below isn't an overview of the entire project, but it serves as a brief description of some of its systems. If you would like to see some of what was completed over the summer of 2016, please download the inQ_Test.zip from the inQ GitHub repository. If you value your time and would rather get it from here instead, click the "inQ_Test POC" button below.

The proof of concept consists of a level with dynamic and static scenery objects, a controllable character, a highlightable clicky, and a fading wall. Use the 'A' and 'D' keys to walk, and press the spacebar to jump.

inQ_Test POC


If you'd like to see the code, check it out on GitHub.


Screenshots & Info

Video